It seems that Destiny 2 has had some problems with their xp set up. Players where supposed to get a certain amount of XP for what they where doing. If a player was grinding xp on something that they could do over and over then the xp would scale down. On the other hand if you were doing a raid players would get awarded more, at least that was the case until today. In a recent post to the Bungie blog everything is changing.
It turns out that Destiny fans were finding that the system was not working the way it was supposed to. In compliance with fan demand Bungie has decided to turn off the system for now while they fine tune in background. The Bungie dens stated in the post:
“We’ve seen community discussion around XP gain in Destiny. After reviewing our data, we agree that the system is not performing the way we’d like it to. Today, we’d like to describe what’s going on under the hood, and talk about what you can expect going forward when it comes to earning XP in Destiny 2.Currently, XP will scale up when playing longer or fixed duration activities like Crucible competitive multiplayer matches and the Leviathan Raid, and XP will scale down when playing activities that can be quickly, repeatedly chained, like grinding Public Events. We are not happy with the results, and we’ve heard the same from the community.Effective immediately, we are deactivating this system.As a result, players will see XP earn rates change for all activities across the board, but with all values being displayed consistently in the user interface. Over the course of the next week, we will be watching and reviewing XP game data to ensure that these changes meet our expectations, as well as yours. Any additional updates to this system will be communicated to you via our official channels.”