Keiji Inafune, who is the developer of the Kickstarter Backed Mega Man title Mighty No. 9 updated its backers with some rather bad news. The game which was slated for a February release will now be pushed back to Spring 2016.
The reason for the delay is rooted in bugs inside the network modes, and specifically problems with matchmaking. There are two large reasons for this problem, one of them being the large number of platforms supported (the solution for each platform is slightly different) and the other stems from the fact that the engine we are using is no longer being updated which means adjustments for matchmaking and online code are being made manually (actually reprogramming parts of the engine by the dev team themselves).
Unfortunately, this is all a result of miscalculations on the part of us, the development staff. As a result, our fans who have been looking forward to Mighty No. 9 have been forced to wait for over half a year longer than expected, and for that we are sincerely sorry. I want to take this chance to apologise personally, and on the behalf of the development staff.
We have no excuses for disappointing our fans and especially our backers once more. We want to take this chance to express our sincerest apologies to everyone who has looked forward to the release.
With delays becoming more of a thing these days, it’s only the second Inafune title that have been delayed. Earlier this year, Recore was delayed to the second half of 2016, after the reveal stated Spring 2016.