On The Red Carpet with Raging Justice

Xbox games On The Red Carpet is tic podcast take on game spotlights. The shows focus entirely on the developer and the game they are presenting. Whether AAA or Indie, every dev has an invitation to TiC Podcast for Red Carpet treatment.

History

Creation of MakinGames
It all started as a bit of fun when Nic Makin got together with some of his ex-Rare colleagues to make their dream game: a game that would appeal to their inner child. Fond memories of Streets of Rage, Final Fight and Double Dragon inspired their modern take on the 2D beat-em-up called Raging Justice. After four years of game development taking up every spare hour, the game was nearing completion. It had been a real labour of love, and as a release date was imminent, MakinGames was set up with Nic’s wife Anna Makin handling the publishing and marketing of Raging Justice.

Before Raging Justice
Nic Makin worked at Rare for a decade. He then moved onto Big Big and Codemasters, before settling at Precious Blue Dot, where Nic still has a day job (programmer by day and programmer/designer by night – he loves his job!) Here is a selection of projects that Nic has previously worked on:

Kameo: Elements of Power (Gameplay Programmer) [Rare]
Perfect Dark Zero (Senior Gameplay Programmer) [Rare]
Xbox Avatars [Kinect Refresh] (Lead Programmer) [Xbox, Rare]
Banjo Kazoomie [the second time it was a concept] (Lead Programmer) [Rare]
F1 Race Stars (Senior/Lead Gameplay Programmer) [Codemasters]
Plus many more

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