This past weekend was just like every weekend for me, which consisted of filling all of my time with activities that would help me to get away from the troubles that real life can often bring. These activities consisted of completing the Uncharted 4 story mode and ended with playing a good amount of the multiplayer.
This weekend I was reminded of how much of a procratinator I am when it comes to completing single player games. The story mode of Uncharted 4 took me 21 hours on hard difficulty to complete according to the game stats. If you subtract the 3 hours the stats have me down for standing still then my actual gameplay time was 18 hours. That is still more time spent on the campaign than most players who typically complete it in 14 to 15 hours. In any event, I was extremely happy that I could finally join the ranks of those who rushed through the story so that I could experience the greatness that was that ending and finally put some focus on the multiplayer.
Before I started the multiplayer I attempted to get a team of friends together because I knew that I did not want to go in playing with randoms. Unfortunately my friends were not ready so I ventured in alone. I started by picking one of the preset load outs which had selections ranging from assault to medic. I chose assault as I am most familiar with assault rifles in these types of games and the mystical power called “Wrath of El Dorado” tickled my fancy (more on that to come). I was all set for action, but apparently the game felt as if I didn’t come with my big boy draws on as it would only allow me to compete in the “Warm up” mode for beginners. Fine, let’s warm up then.
I hopped in a 5 v 5 team death match with random players. My character of choice, the sweet Elena Fisher from the campaign and the map the game chose for us was the Island. My team and I ventured out to make first contact with the enemy. I made it a point to stick with at least one team mate to ensure that I would have his back and he would have mine. Our first encounter was an absolute disaster. We ran up on 3 players that came from the high ground as we were running up a slope. I don’t remember who shot first, all I remember is that I saw them come rolling down the slope guns blazing as we were shooting while dodge rolling trying to survive to no avail. Right then and there I could tell that this was going to be one of those matches.
I respawned with the enemies showing on my radar so I had the idea that I would flank them to try to catch them off guard. I took the long way around keeping my eye on the fire fight area and went all away around the map to try to sneak up on them. I was met by one enemy and thought I could take this guy and continue with my brilliant plan. I took cover behind a pillar and began to shoot out some surpressing fire. He dodge into cover and began to shoot back. I tossed out my grenade to the left of him trying to either hit him or draw him out but my grenade throw was off and all it did was kick up dust. I then climbed up the pillar that I was taking cover behind to get a vantage point but he was not there. I looked around and this fool had climbed on the platform on the left of me and shot me dead. Ok, so clearly I was not ready for the flank solo tactic.
The next encounter had me and my team going head on with their whole team. I thought, surely we got them this time. I was able to get some head shots in and down two of them and one of my team members killed another. However, during the fire fight two of my team members were downed as well. I attempted to pick one of them up but got shot down in the process. That left two team mates who were fairing okay to the point where one of them had an opportunity to pick us up while the other laid down surpressing fire. But does this fool pick us up? No, he doesn’t! Instead he gets greedy and kills the guys I downed and then tries to take on the remaining enemies which proved to be his and our undoing as he ended up getting killed and the rest of us bled out. This was not the first time that something like this happened while playing with random players. I quickly realized that random players do not and will not revive you! It goes without saying that we lost that match, but I’m going to say it anyway, we lost that match. There were at least three matches that played out in a similar way and I was just about done with this multiplayer when my friends finally joined up with me.
Now it was me and two of my friends ready to play this game the right way – Kev and Wish. I was able to build my own custom class this time which was perfect because I like to control my own destiny, thank you. I went with an assault rifle, the Wrath of El Dorado mystical, a Brute sidekick, and a hand grenade. I felt like this was a well rounded choice as I am pretty decent with an assault rifle and the rest of the items I felt would aide in getting me out of tough situations in combat. My character of choice this time, the infamous Nadine. We chose an objective game type called “Command” this time hoping to promote team work. Command is basically like Domination from Call of Duty where you have to control certain points (A, B, and/or C) on the map to gain points in order to win.
This time we were on the snowy map Scotland which was asymmetrical and was fairly open with a few platforms and narrow caves throughout. Upon the start I stuck with my friends and we took control point A. Then moved on to B and met up with some not so friendlies. Kev stuck to the low ground as Wish and I took the high ground by quickly climbing two pillars and taking cover on the platform above. With height on our side we were able to down two of them. Kev held his own down below and tossed a grenade that immediately killed another enemy clearing them out. We took B and moved on to C. We met stronger opposition as looks like the whole team spawned in that area. Our other two team mates died so they were not in our area, therefore it was up to us. I threw out my special ability (or mystical) “The Wrath of Eldorado” which is a giant totem that spins and shoots out beams that causes light damage to enemies. That combined with our gun fire managed to down two of them. However, that wasn’t enough. I caught a headshot that instantly killed me; what the hell! Kev and Wish met their end fairly quickly as well as it seems the odds were definitely not in our favor in that encounter.
At one point I found myself running with the random players to take a control point. I approached a capture area and was met with a well planted mine that caught me off guard but did not down me. Therefore I was able to capture the zone with not an enemy in sight. All of a sudden we see a few of them dropping down on us from above and it immediately became a battle for that control point. I was dodge rolling and blind firing my ass off and was able to down one of them. After I kicked that guy in the face I rolled into nearby cover and commenced to continue my assault. The random players were also holding their own throwing out random grenades which the other team followed suite and also threw out random grenades which downed my random buddies. No worries, because Kev and Wish came from the flank and quickly took out the remaining opposition in which case we were able to take that point together. The rest of the match continued in similar fashion and we ended up winning!
We decided to stick with the objective based match type and played many more matches that night. We had a few loses but more wins overall which sat well with me. Playing Uncharted 4 multiplayer with friends is definitely the way to go in my opinion. Let me put it this way, playing with friends is soothing to the soul and I found myself playing a lot better. Playing with randoms is basically like playing with someone that always borrows money from you, never pays you back, and when you need help turns the other way like they never knew you. Overall this was a great weekend and I’m looking forward to more Uncharted multiplayer action!
How was your weekend? Let us know what game or games you played in the comments below!