Cloudgine’s Maurizio Sciglio had an interview with Gamingbolt recently where they discussed the future of their service. Since Gamescom, where Microsoft showed off the amazing demo for Crackdown 3, people have been warming up to the idea of Cloud assisted gaming.
Cloudgine is a service which allows game developers to offload CPU or GPU intensive tasks to their server farms or Microsoft Azure, which then gives them near unlimited amounts of processing power. This can in turn be used to run AI tasks, Baked Dynamic Lighting etc. Games like Titanfall, Forza and the upcoming blockbuster Halo 5: Guardians all use the cloud for some of these tasks, and with Cloudgine the future looks bright.