I have long believed that vehicular combat games were a great example of what arcade-style experiences have to offer. They are relatively short affairs with intense competition and lots of laughs. The vehicular combat genre is also an accessible fantasy. Just as Super Mario Bros. brilliantly tapped into the fun of running and jumping, titles such as Vigilante 8, Twisted Metal or even Death Race offered an outlet for our annoyances with traffic and the delight of fast driving paired with causing mayhem. Originally released in 2006, Crashday combined vehicular combat with traditional racing modes, stunt competitions and even a few minigames. Fast forward to 2017 and Crashday: Redline Edition repackages classic gameplay with updated graphics and online multiplayer features.
On that note, the Wrecking Match event was the best part of the game. You have several arenas to choose from and you can choose parameters such as how many kills you need to win, whether power-ups will be available and the weapons your vehicle can use. This is the mode that fans of Twisted Metal and Vigilante 8 will most appreciate. Unfortunately, the variety of weapons is quite limited. You can use a mini-gun and a missile launcher on your vehicle and that is all the offensive power-ups you will find. There is a blue defensive power-up and a green wrench power-up that restores your vehicle’s health. That’s it. All of your opponents will be limited to the same power-ups but it would have been nice to have the option for more creative weapons. After all, Vigilante 8 had a wider variety of offensive power-ups and that game preceded Crashday by about a decade.
I found the default keyboard controls to be a bit awkward but they are customizable. The game offers controller support and I used a DualShock 4 pad with no issues.
Note: Most of this review was written before the game’s release and I was unable to test the online multiplayer modes due to a lack of players. After the game released I was able to enjoy a number of online matches with no issues but this mode has not received as much scrutiny at the time of publication.
This review was written with a copy of the game provided by the developer.